Combo cleaner activation keys4/30/2024 ![]() ![]() While I don’t know if this update will totally fix that problem for them, I think they are definitely a lot scarier in the format now than they were previously. However, the thing that always held them back in Nemesis was that their faction deck was pretty bad, especially on objective cards. ![]() With that out of the way, let’s get into this article’s focus, which is Zarbag’s Gitz! Gitz were one of those warbands in Championship that was always teetering on the edge of becoming a top tier meta threat when there is good HO support in the universal card pool, as we saw toward the end of Nethermaze. However, I would point out that, if you are willing to split the box with a friend and/or sell off models you already have (which you can likely accomplish on the secondary market), you can help assuage some of these concerns. I recognize that is a privilege for myself to be able to say this, and I can totally appreciate if you don’t want to pay this much to just get new cards and/or you’re not interested in all of the warbands. Would I love to be able to buy the cards on their own? Of course I would, but honestly the ~$15 markup from a Rivals deck to a warband these days is trivial enough to me that I personally don’t mind it, and the price tag on this box is even less than that. I’m honestly not sure there has been a WHU release I’ve been more excited about. Tenured players don’t have to worry about stomping new players with OOP warbands, new players get to experience the glory of our old favorites for themselves without having to break the bank, and GW gets to make more money off warbands they’ve already released. Perhaps even more importantly, new players will have access to these teams that otherwise fetch outrageous prices on the secondary market due to being OOP. These changes, even the minor ones, feel like they breathe some fresh gameplay into these warbands that are really struggling (particularly in Nemesis), but that are also some of my personal favorites. I was thrilled by the updates made to Sepulchral Guard (and even Farstriders), so I’m glad to see them continuing to work through the backlog of old warbands, as long as they are mostly retaining the identity we’ve all come to know and love. ![]() Yes, it comes at additional cost for players that already have the models (it is GW after all), but I’m personally happy to pay it if it means my old favorites are relevant again. However, the recent redesigns of these older warbands I think looks like pretty strong confirmation that they don’t want to leave any warbands behind. There was some worry that eventually we’d hit warband rotation, or even soft warband rotation via power creep (see Stormcoven and Pandaemonium vs. I can’t express how glad I am that they’ve done this. Of course, this also comes with an opportunity for (primarily) improved performance for the deckbuilding formats, as you now have some additional cards to pull from in addition to the modifications to existing ones. Holy new releases, Batman! A very pleasant surprise in the pre-release WarCom cycle was the announcement that not one, not two, but four old warbands would be getting facelifts to modernize their fighter and faction cards, as well as grant them full 32-card Rivals decks for viable play in that format. For a bit different of a slant on this release cycle, I’ve copy-pasted my “love letter” to GW for these 4 articles, as I don’t want it to be missed if you end up only reading the ones on warbands that interest you.
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